FoneMonkey for iOS

Is it possible to use fonemonkey with the camera?

Does anyone know if it's possible to use fonemonkey to mimic a picture being taken with the iphone/ipod camera during a test? For example, one of our screens requires a picture of the user to be taken for authentication. Would it be possible to e.g. pass an image file through when the camera screen appears?

Cheers Seb

Storyboard blank views

I'm trying to use fonemonkey to test an iphone application that uses storyboards with push views and a navigation controller. The content (buttons etc) are created dynamically with code when the application runs. After I try to record a script with fonemonkey, when the overlay is displayed and dismissed again by clicking on the screen, the view goes blank, and isn't populated again until the app is restarted. The back button provided by the navigation controller is still displayed.

Unable to run OCUnit file

Hi Team,
I have created a new file by selecting 'Bundle test' as template in the already running project.
We tried the steps from the following link to execute .js file from Xcode " http://www.gorillalogic.com/book/export/html/68 "
Set all configuration files( build settings and Build Phases settings) and import all required libraries(Ocunit lib file).
But we are not able to run OC Unit file from Xcode
Can some please help me out....!!

Not able to run .js file

Hi Team,

We tried the steps from the following link to execute .js file from xcode " http://www.gorillalogic.com/book/export/html/68 "

We followed all your configuration settings like build settings and Build Phases settings.

We dont have a single file belongs to JUNIT in our xcode.

We are able to record and save the script with file name firsttest so that, FM able to generate 3 different files namely firsttest.m, firsttest.fm and firsttest.js

We set FM_ENABLE_QUNIT and gave file name firsttest.js as variable.

Android custom controls

Hi,

I am currently working on automating an android application which has controls like tab,checkboxes which are customised. when i click on any of the tabs while recording the script, i didnt get any line of code in the console.

 So, is ther any workaround for this?

One more thing that i observed during configuration is that even after deleting " from the manifest file, fonemonkey works fine.

 Look forward to some solution on the customised controls.

Thanks in advance,

Deepthi

Rum multiple test scripts

Hi guys,

I have some questions about running multiple test scripts on iOS simulator. Here is problem description:

I have written 2 test scripts OCUnit for UI testing using FoneMonkey. If I add to test target one of them and run it via FoneMonkey - all works like a charm - I see on iOS simulator every step from script (views transition, etc). But if I run two scripts, FoneMonkey process them by seccond - no activity like when I run them one by one manually. Is this is exspected behaviour ? Or maybe I misses something in docs?

Thanks for help

Sending a mail

Hi All,

 

We are new to fonemonkey. Our client needs to automate their mobile application and the results must send it to respective mail ids. Is this process can be carried out by FoneMonkey? If yes, please suggest me with the procedure or code ..?

 

Thanks,

Praveen

Playback Options: skipped commands, inaccessible think time & timeout options, & broken web site link

I have a few comments about the Playback Options functionality in the latest (5.5.a) version of FoneMonkey.  Here are a few observations to which I hope somebody can respond:

Support of JUNIT GestureMotion

Hi,

 

Quick question I'm most interested in the creation og test scripts in JUNIT however when trying to export from the Eclipse tool with some Gestures captured it errors out and tells me Gestures are not yet supported. Obviously if I run the script within tool they are.

How to verify image on iPhone?

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