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- Right-click on the YourAppMonkey build target, and select the Build Phases tab.
- On the Link Binaries With Libraries tab, you will need to add CoreGraphics.framework and QuartzCore.framework if your application is not already using them. (These frameworks are required by the FoneMonkey console.)

- XCode will have added references to the libFoneMonkey.a and libFoneMonkeyOCUnit.a library. If you do not plan to use OCUnit for automated testing, you can remove the libFoneMonkeyOCUnit..a library.
If you do not remove libFoneMonkeyOCUnit.a, you will also need to include libxml2.dylib and SenTestingKitFramework. SenTestingKitFramework is included with Xcode but will not be listed in the dialog where you add frameworks and libs to your project. You must instead click "Add Other..." and navigate to /Developer/Library/Frameworks where you can select the SenTestingKitFramework folder.
- On the Build Settings tab, scroll down to the Linking section and set Other Linker Flags to:
-all_load

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